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[ONLINE] VR And AR in Engineering - An Analysis of Application Examples and Maturity Levels
Augmented Reality (AR) and Virtual Reality (VR) are playing an increasingly important role in industry. However, the implementation of these technologies and the development of corresponding content are often costly, which poses a particular challenge for small and medium-sized enterprises. It was investigated to what extent AR and VR applications can offer advantages over traditional representations and computers, and how advanced existing applications in engineering already are.
Daniele Erdmann is an experienced industrial engineer with a versatile background. After completing his vocational training as an industrial mechanic, he began a part-time degree program at the MCI in Innsbruck. After a few semesters, he decided to return to his hometown and continue his academic career at the University of Applied Sciences Rosenheim, where he specialized in Industrial Engineering. Under the supervision of Mr. Straube, he wrote his bachelor thesis, which contributes to the advancement and application of Augmented Reality (AR) and Virtual Reality (VR) in engineering. Throughout his professional career, he has deepened his knowledge in the practical implementation of process optimization and product quality improvement. Daniele Erdmann has gained extensive experience in various fields, particularly in Lean Management, Quality Management, and as a technical draftsman, and currently works as a Configuration Manager at Bertrandt. With his passion for increasing efficiency and continuously improving processes, Daniele Erdmann is always looking for innovative solutions to maximize both product quality and the efficiency of production processes.